About Lumonta

Small by choice.
Involved by design.

We work as an extension of your team: playing builds, studying competitors and discussing what to try next. A close working relationship is how we make useful decisions together.

Our perspective

Publishing is
a craft of its own.

The most useful question is often a specific one. Where do players get stuck? Why does a feature go unused? What makes the next session worth returning for? We turn those questions into hypotheses, tests and a plan for the next build.

How we work

Curiosity in the detail.
Commitment in the follow-through.

01 /

Study the competition deeply

We look closely at competing games, their core loops, progression, features and positioning. That research helps us ask better questions about your project.

02 /

Keep the ideas coming

We generate ideas and hypotheses with your team, challenge them against the evidence and prioritise the ones worth building and testing.

03 /

Understand the gameplay

We pay close attention to onboarding, levels, difficulty, progression and feature usage. The player experience is central to our analysis.

04 /

Connect product and growth

We examine UA, creative performance and monetisation alongside gameplay and retention, so decisions reflect the whole game.

05 /

Care about every release

We get involved in the substance of updates and features: why they matter, how they should work and what we learn when players use them.

A close working relationship

Make the game.
Keep the conversation.

Work directly with the people reviewing your game. We agree who owns each decision, how feedback reaches the team and what the next milestone needs to answer.

Explore our publishing approach
Let’s work together

Your next game.
Our next chapter.

Tell us what you’re building and where you could use a partner.

Start a conversation